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Home » Comics » The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Free PDF

The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Free PDF

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Comics
Tuesday, November 6, 2012

The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Paperback

Author: Visit Amazon's Carl Potts Page | Language: English | ISBN: 0385344724 | Format: PDF, EPUB

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The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Free PDF
Free download The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Paperback Free PDF from 4shared, mediafire, hotfile, and mirror link

Review

"...For the artists who are serious about making comics their career, this book belongs in a place of honor among others in their personal libraries."
-Edward Gambichler, www.whatchareading.com

" Instead of “how to” advice, [The DC Comics Guide to Creating Comics] is more about “why”, and I found it a highly educational read, full of good observations about comic construction and structural techniques. There is a ton of really solid information in this book, including the basis of a shared vocabulary (taken in equal parts from Understanding Comics and film phrasing). If more creators followed the advice given here, we wouldn’t have some of the confusing-to-read superhero comics we do. As a critic, the concepts help me better understand when something is well- (or poorly) constructed and why. "
-www.comicsworthreading.com

 "If you are an aspiring comic creator, writer, or artist, this is one book you need to read right now. It gets into some of the meat and bones of what makes a good comic. It's more than the story. It's more than the art. It's different than other types of media. And, even if you're only doing one part (i.e. you're not the sole creator of the finished work), you need to understand all the parts and how to bring them together to create a comic. If you're just a fan of comics, this book should still be on your reading list...I highly recommend this as a permanent part of your library for fans and creators alike."
-Sheena McNeil, www.sequentialtart.com
 

About the Author

CARL POTTS is a creative director, an editor, an artist, and a writer with years of experience in the comics industry. During his time at Marvel Comics, he discovered and mentored many top comics talents, including Jim Lee, Whilce Portacio, and Mike Mignola. Currently, Potts consults for a variety of publishing, interactive, and entertainment companies, including HarperCollins, Ogilvy & Mather, and the Learning Company. In addition, he’s given seminars on visual storytelling techniques at the School of Visual Arts, Parsons, New York University, LucasArts, Academy of Art University, and the Savannah College of Art and Design.
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Books with free ebook downloads available The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling Paperback Free PDF
  • Paperback: 192 pages
  • Publisher: Watson-Guptill (October 8, 2013)
  • Language: English
  • ISBN-10: 0385344724
  • ISBN-13: 978-0385344722
  • Product Dimensions: 10.5 x 7.5 x 0.6 inches
  • Shipping Weight: 10.6 ounces (View shipping rates and policies)
The DC Comics Guide to Creating Comics is like an advanced introduction to drawing comics. It provides a good coverage of techniques that are required for creating successful comics, and also introduces the different aspects of the creation itself. Main thing to note is the coverage is mostly theory, the actual hands-on are covered by other DC Comics Guides.

The book is authored by comics veteran and authority Carl Potts who while working at Marvel, also mentored Jim Lee. The text is written in a concise and easy to follow manner. The techniques discussed are supplemented by clear examples. It's insightful and after studying them will be you not just read but also understand how other comic artists layout their pages.

There are four parts to the book.

The first part introduces the concept of sequential visual storytelling, what it's all about and things to look out for.

Second part covers paneling. Things like how they are laid out, establishing shots, the flow, and how they affect storytelling.

Third part covers comics writing using the classic arc as main example. Here it also covers artistic style and approach to drawing, giving examples of realistic rendition or the more stylistic approach such as the use of black by Mike Mignola.

The last part is a walkthrough of the process of creating comics from having a script. Three professionals are given the same script and we are shown how they interpret the script and lay out the pages. There are explanations from the artists as well as analysis from Carl Potts.

At 192 pages, the book has quite a lot of useful information packed in. Overall, it's a good guide for beginner comic artists, maybe it has a few useful tips for intermediate artists also.

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