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Home » Engineering » iOS 6 Application Development For Dummies Free PDF

iOS 6 Application Development For Dummies Free PDF

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Engineering
Tuesday, October 1, 2013

iOS 6 Application Development For Dummies [Paperback]

Author: See details Buy_From_Dale Fulfilled by Amazon Sign in to turn on 1-Click ordering | Language: English | ISBN: 1118508807 | Format: PDF, EPUB

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iOS 6 Application Development For Dummies Free PDF
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Create incredible apps for the iPhone and iPad using the latest features of iOS 6

You could be the one who creates the next super app - one that is universal, works for both the iPhone and iPad, and is a top seller. It's a great goal, and the road starts here, with this energizing guide. Whether you're a budding programming hobbyist or a serious developer looking to hit it big, the information in this book is what you need. Learn how to join Apple's developer program, understand key differences between iPad and iPhone apps, download the latest SDK, create great user experiences, and build your very own app from the ground up. You'll gain the valuable hands-on experience you need to take your development skills to the next level by walking through the development process step-by-step and creating two applications.

  • Shows programming hobbyists and programming pros how to develop a universal app for the iPhone and iPad in iOS 6
  • Explains the process of creating interfaces for each target device and how to merge your designs to create a killer universal app
  • Walks you through the development of two applications, side by side
  • Covers nib files, views, view controllers, interface objects, gesture recognizers, and much more

iOS 6 Application Development For Dummies is your guide to bringing all your app ambitions to life!

Books with free ebook downloads available iOS 6 Application Development For Dummies Free PDF
  • Paperback: 576 pages
  • Publisher: For Dummies; 1 edition (January 22, 2013)
  • Language: English
  • ISBN-10: 1118508807
  • ISBN-13: 978-1118508800
  • Product Dimensions: 9.5 x 7.3 x 1.2 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
Introduction  1

Part I: Getting Started  13

Chapter 1: What Makes a Killer iOS App 15

Chapter 2: Getting to Know the SDK  33

Chapter 3: The Nuts and Bolts of an Xcode Project   47

Part II: Building RoadTrip  75

Chapter 4: Storyboards and the User Experience    77

Chapter 5: Creating the RoadTrip User Interface    107

Chapter 6: The Runtime, Managing Memory, and Using Properties     151

Chapter 7: Working with the Source Editor    183

Part III: Getting Your Feet Wet — Basic Functionality 203

Chapter 8: It’s (Finally) Time to Code 205

Chapter 9: Adding Outlets and Actions to Your RoadTrip Code 235

Chapter 10: Adding Animation and Sound to Your App  255

Part IV: The Model and Application Structure 281

Chapter 11: The Trip Model   283

Chapter 12: Implementing the Master View Controller  313

Chapter 13: Working with Split View Controllers and the Master View     329

Chapter 14: Finishing the Basic Application Structure  365

Part V: Adding the Application Content 381

Chapter 15: How’s the Weather? Working with Web Views 383

Chapter 16: Displaying Events Using a Page View Controller 405

Chapter 17: Finding Your Way   427

Chapter 18: Geocoding    463

Chapter 19: Finding a Location  473

Chapter 20: Selecting a Destination 495

Part VI: The Part of Tens  527

Chapter 21: Ten Ways to Extend the RoadTrip App   529

Chapter 22: Ten Ways to Be a Happy Developer    533

Index 539

I am just breaking into the app biz. Having no background in programming what so ever, I felt quite intimidated by the scope of this undertaking. I tired this way and that, and although I was learning, I still felt lost.

This book is giving me chance to see the forest, rather than just the trees. I have a better perspective now, which is a relief.

One more thing, when I was stuck and couldn't figure out something, (I spent time trying to on my own first, which is important) Neal Goldstein was fast, helpful and encouraging in answering my queries by eMail.

For the absolute beginner, I strongly recommend this book!

JR
By Jack Rabbit
I usually love the "For Dummies" books. Most offer an excellent primer for a technology so you can jump into deeper books by other publishers with no sweat. This one, however, was just horrible. The writing style was dry and the humor fell flat. it drags on and on for chapter after chapter of minutiae with little snippets of coding spaced out every fifty pages or so.

I have ten years of programming under my belt and this book was hard for me to follow. That's not a good thing for something marketed to completely new developers. I bought it as a quick primer for my job, hoping I could read through it and be at least competent in Xcode and Objective C in a week or so. I got bogged down around a third of the way in and ended up returning the book in favor of Apple's free online tutorials. I would NOT recommend.
By M. Lawles

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bcr娛樂城
alte teichfolie reparieren
prop companies
https://ofa1617.com/
izmircelikkonstruksiyon.com
uluslararası taşıma şirketleri
solana staking protocols
https://www.limbicflow.com.a
3dprintwig.com
借錢
casinos en ligne au canada
how to have google reindex your site
roulette boma
デルパラ 台 データ
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カジノ